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Internal version no. | 4307136 |
Release date | Windows 10: June 30, 2020 |
Other instances of 1.3.2 |
1.3.2.0 is an update to Minecraft Dungeons released on June 30, 2020, which added the Jungle Awakens DLC, as well as gameplay balancing changes, and bug fixes.[1]
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- The strong, long-lasting California Umbrella 9 ft. Fiberglass Market Umbrella, offers all the features a residential or commercial owner demands, thanks to its robust, commercial-grade aluminum frame. The two-section aluminum pole, with a 1.5mm diameter, and accompanying 8 fiberglass rib.
- 1Additions
- 2Changes
Additions[edit]
Locations[edit]
- Lower Temple
- A free secret map as a lower extension of the Desert Temple.
- DLC
- This update added the Jungle Awakens DLC, with the Dingy Jungle, Panda Plateau, and Overgrown Temple maps.[2]
Items[edit]
- Baby Crossbows
- Unique variant of Dual Crossbows.
- Battlestaff
- A Common/Rare melee weapon.
- Can be obtained in Lower Temple, or from the Blacksmith
- Has two unique variants.
- Battlestaff of Terror
- Unique variant of Battlestaff.
- Corrupted Seeds
- Summons poisonous grapple vines that stun enemies.
- Can be found in the Overgrown Temple or the Panda Plateau
- Dual Crossbows
- A Common/Rare ranged weapon.
- Can be obtained in Lower Temple, or from the Blacksmith.
- Has two unique variants.
- Growing Staff
- Unique variant of the Battlestaff.
- Ocelot Armor
- 50% Faster roll speed
- Can be found in either the Dingy Jungle or the Overgrown Temple
- Has one unique variant
- Shadow Walker
- Unique variant of Ocelot Armor
- Spellbound Crossbows
- Unique variant of Dual Crossbows.
- Vine Whip
- Unique variant or the Whip
- Whip
- Can be obtained in either the Dingy Jungle or the Panda Plateau
- Has one unique variant
General[edit]
- The latest news for Minecraft Dungeons is now shown in the main menu.
Changes[edit]
Location[edit]
- Obsidian Pinnacle
- Reduced minimum threat level from V to IV to make the boss less difficult to beat (letting more players unlock Adventure mode).
Items[edit]
- Corrupted Beacon
- Increased Cost from 1 to 2.
- Added cooldown for 2.5 seconds.
- Increased beam radius from 150 to 200 unreal units.
- Increased damage by 100%.
- Harvester
- Increased cost from 25 to 40.
- Increased cooldown from 1 second to 4 seconds.
- Max damage also effectively increased by 60% due to damage being damage per soul.
- Removed variable soul cost.
- Lightning Rod
- Increased cost from 10 to 15.
- Added cooldown for 2 seconds.
- Increased radius from 300 to 350.
- Increased damage from 30 damage per soul to 60 damage per soul.
- Max damage also effectively increased by 50% due to damage being DAMAGE PER SOUL.
- Removed variable soul cost.
- Soul Bow
- Increased ammo stack from 40 to 50.
- Soul Healer
Umbrella 1 0 3 0
- Increased cost from 20 to 50.
- Increased cooldown from 1 second to 5 seconds.
- Increased healing allies spark start speed 100% and acceleration 150%.
- Healing per soul from 10 to 4.
- Removed variable soul cost.
- Soul Knife
- Increased damage by 40%.
- Soul Scythe
- Increased range by about 20%.
- Increased damage by 35%.
- Increased splash multiplier from 0.4 to 0.75.
- Torment Quiver
- Increased cooldown from 1 second to 6 seconds.
- Increased soul cost from 10 to 30.
Enchantments[edit]
- Anima Conduit
- Removed soul amount multiplier on soul collection.
- Increased effect from 1/2/3% to 2/4/6% per visual soul collected.
- Now triggers on any kill source.
- Exploding
- Increased explosion radius by 50%.
- Fire Aspect
- Increased the damage by +100%.
- Leeching
- Increased healing from 4/6/8% to 5/7/9%.
- Poison Cloud
- Increased the damage by +50%.
- Radiance
- Reduced radiance melee range to 750 (same as ranged).
- Increased radiance ranged trigger chance to 20% -> 50%.
- Shockwave
- Increased damage from 20 to 35.
- Increased projectile base speed by 13%.
- Fixed missing notify.
- Soul Siphon
- Made each soul collected respect your soul gather bonus.
- Reduced amount of souls per pop a little.
- Reduced chance a little.
- Soul Speed
- Max stack reduced from 100 to 5.
- Increased speed bonus from 1% to 5%.
- Increased duration from 2,3,4, to 3,5,7 seconds.
- Removed soul-amount multiplier for the speed bonus on collected soul.
- Thundering
- Increased the damage by +25%.
Mobs[edit]
- Iron Golem
- Has 25% more health.
- Llama
- Increased attack speed by 15%.
- Wolf
- Increased movement speed by 15%.
Fixes[edit]
- Crashes / Performance
- Fixed several crashes that could occur during gameplay and improved stability across all platforms.
- Fixed a Bug where you can 'die' in camp
- Fixed a crash that could occur when joining an online game.
- Controls are no longer unresponsive while interacting with a merchant or Camp chest and getting kicked or disconnected from an online session.
- Fixed a crash that occurred while host was fighting the Heart of Ender and other players were below the arena, waiting by the jump pads.
- Potential fix for crash that occurs when there's no proper audio device connected.
- Fixed a crash that occurred when docking and undocking during a loading screen on Nintendo Switch.
- Fixed a crash that could occur on PC when pressing Enter on the Add Friend screen.
- Fixed an infinite loading screen that could occur after joining another player's session after reconnecting to Xbox Live while in a suspended state during single player gameplay.
- Fixed an infinite loading screen that could occur when attempting to proceed past the title screen after being forcibly signed out during a loading screen.
- General
- Fixed some issues with Windows Store players receiving the 'Unable to verify game ownership' error (MCD-1230).
- Added a notification when a player leaves the game during online multiplayer.
- Fixed the game getting stuck in offline game when removing a second player from the main menu.
- Starting an offline game after the host of an online game forcibly disconnects no longer launches into a mission-camp hybrid (MCD-165).
- Kicked players can no longer rejoin the session without an invitation if they were kicked during the reward screen.
- Players are no longer able to send invitations or join themselves through the Xbox app.
- Gameplay
- Fixed camera issues that could occur when players simultaneously jumped off a cliff.
- Fixed Evokers spawning too many Vex.
- Fixed dying on some ledges in Obsidian Pinnacle without falling off.
- Fixed some sections of Camp that caused players to get out of bounds (MCD-457).
- Fixed players getting stuck in a pit on Squid Coast.
- Players can no longer fall off the edge at the start of the secret Rune Room.
- Players can no longer roll onto platforms in Cacti Canyon before they're raised.
- Arrows no longer auto-target dead mobs until their bodies disintegrate.
- Fixed Redstone Golems not attacking players if attacked from a far distance.
- Fixed an item duplication glitch.
- Fixed the Cores not animating during the Redstone Monstrosity fight during online multiplayer.
- Shooting a Key Golem with Trickbow or Heavy Crossbow no longer causes arrows to loop back and forth around them.
- Audio
- Fixed Witch potion bottle breaking sounds.
- Fixed Redstone Monstrosity and Arch-Illager sound effects not affected by master volume setting.
- Fixed sound effects for some artifacts not playing when encountering large groups of mobs.
- User Interface
- The 'Start Game' button on the main menu now defaults to the last selected mode.
- Fixed missing characters in Korean localization the enchantment and brightness screens (MCD-1394).
- 'Lobby Chest' is now just called 'Chest'.
- Burning enchantment now has the proper description, stating that it 'damages nearby enemies'.
- Artifacts can no longer hover over weapon and armor slots on the Inventory screen.
- Flaming Quiver/Torment Quiver/Fireworks no longer overlap with arrows on the HUD.
- Fixed overlapping buttons on the main menu in non-widescreen resolutions.
- Fixed corrupted Fireworks Arrow animation.
- Power and level of consumable items no longer on the HUD in online multiplayer.
- Fixed mob health bars get wider as the game progresses.
- The friend list now updates properly after kicking a player.
- Fixed the friend list automatically scrolling when clicking buttons or hovering the 'Join' button.
- The host of an online multiplayer game now always appears at the top of the player list.
References[edit]
Umbrella 1 0 3 X 2
- ↑'Minecraft Dungeons Patch Notes' – Minecraft Help Center.
- ↑'Jungle Awakens DLC out today' – Minecraft.net, July 1, 2020
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